Thursday, March 16, 2017

2017 Portfolio

All my written pieces for 2017. See the first post for more details about the Mentonomicon.

The Top Shelf: Case File Repository - The Top Shelf is a new feature for 2017 that explores a huge cross-section of the PS2's library, specifically the games I own. I'm essentially trying to determine a list of favorites via a long-form process of elimination. This repository is the "contents page" for this particular feature.
The Top Shelf: Case Files 001-005: "From Small Beginnings" - These "first round" blogs consider five (later ten) games at a time.
The Top Shelf: Case Files 006-010: "Tempus Fugeddaboudit"
The Top Shelf: Case Files 011-015: "It's Oni Fair"
The Top Shelf: Case Files 016-020: "Giant Bombad"
The Top Shelf: Case Files 021-025: "The World Needs Laughter"
The Top Shelf: Case Files 026-030: "Yuri On Crisis"
The Top Shelf: Case Files 031-035: "A Raw Kickflip Off Hara-Kiri Rock"
The Top Shelf: Case Files 036-040: "No Rez for the Wizard"
The Top Shelf: Case Files 041-045: "Jaks, Max and Kodaks"
The Top Shelf: Case Files 046-055: "Wild Hearts Can't Be Broken"
The Top Shelf: Case Files 056-065: "Terror from the Deep"
The Top Shelf: Case Files 066-075: "...And My Lombax!"
The Top Shelf: Case Files 076-085: "Vexxed and Confused"
The Top Shelf: Case Files 086-095: "A Lot More Than a Thousand Words"
The Top Shelf: Case Files 096-105: "Ubivember"
The Top Shelf: Case Files 106-115: "One More Dog Rejected"
The Top Shelf: Case Files 116-125: "The Blood of the Covenant"
The Top Shelf: Case Files 126-135: "Bards, Bands, Balls"
The Top Shelf: Case Files 136-145: "And Someday You Feed On Lasagna"
The Top Shelf: Case Files 146-155: "Psycho Killer, Qu'ape Escape?"
The Top Shelf: Case Files 156-165: "Colossalvania: Soulthroney of the Fahrennight"
The Top Shelf: Case Files 166-175: "Penultimate Perambulations"
The Top Shelf: Case Files 176-185: "It's the Great Finale, Charlie Tunoku"

The Top Shelf: The Second Round 001: Onimusha Warlords - These "second round" blogs, for the games that passed the first round, are more in-depth articles on single items.
The Top Shelf: The Second Round 002: Headhunter
The Top Shelf: The Second Round 003: Nightshade

The Top Shelf: Special: The Ones That Got Away

Indie Game of the Week 01: Flywrench - Self-explanatory. An effort to play/review more Indie games, at least one a week.
Indie Game of the Week 02: Refunct
Indie Game of the Week 03: Ori and the Blind Forest
Indie Game of the Week 04: Shardlight
Indie Game of the Week 05: Abzu
Indie Game of the Week 06: VA-11 Hall-A: Cyberpunk Bartender Action
Indie Game of the Week 07: Adventures of Pip
Indie Game of the Week 08: Oxenfree
Indie Game of the Week 09: N++
Indie Game of the Week 10: Pony Island
Indie Game of the Week 11: Hyper Light Drifter
Indie Game of the Week 12: Valley
Indie Game of the Week 13: Read Only Memories
Indie Game of the Week 14: Doki-Doki Universe
Indie Game of the Week 15: Tales from the Borderlands (Episodes 1 & 2)
Indie Game of the Week 16: Severed
Indie Game of the Week 17: Tales from the Borderlands (Episodes 3 & 4)
Indie Game of the Week 18: Song of the Deep
Indie Game of the Week 19: Tales from the Borderlands (Episode 5)
Indie Game of the Week 20: Day of the Tentacle Remastered
Indie Game of the Week 21: Goat Simulator
Indie Game of the Week 22: Owlboy
Indie Game of the Week 23: Rebel Galaxy
Indie Game of the Week 24: Ziggurat
Indie Game of the Week 25: Lara Croft Go
Indie Game of the Week 26: Wuppo

All-New Saturday Summaries 2017/01/07 - A truncated form of 2016's Sunday Summaries feature, aggregating a week's worth of writing accompanied with a longer piece on what I've been playing. (Naughty Dog's Uncharted 4: A Thief's End [2016])
All-New Saturday Summaries 2017-01-14 (Monolith Soft's Xenoblade Chronicles X [2015])
All-New Saturday Summaries 2017-01-21 (Monolith Soft's Xenoblade Chronicles X [2015])
All-New Saturday Summaries 2017-01-28 (Monolith Soft's Xenoblade Chronicles X [2015])
All-New Saturday Summaries 2017-02-04 (Monolith Soft's Xenoblade Chronicles X [2015])
All-New Saturday Summaries 2017-02-11 (Nintendo's Captain Toad: Treasure Tracker [2014])
All-New Saturday Summaries 2017-02-18 (Amusement Vision's Yakuza 4 [2011])
All-New Saturday Summaries 2017-02-25 (Amusement Vision's Yakuza 4 [2011])
All-New Saturday Summaries 2017-03-04 (Avalanche's Just Cause 3 [2015])
All-New Saturday Summaries 2017-03-11 (Avalanche's Just Cause 3 [2015])
All-New Saturday Summaries 2017-03-18 (Eidos Montreal's Deus Ex: Mankind Divided [2016])
All-New Saturday Summaries 2017-03-25 (Eidos Montreal's Deus Ex: Mankind Divided [2016])
All-New Saturday Summaries 2017-04-01 (Drakar Studios's Ginger: Beyond the Crystal [2016])
All-New Saturday Summaries 2017-04-08 (Hello Games's No Man's Sky [2016])
All-New Saturday Summaries 2017-04-15 (Playtonic's Yooka-Laylee [2017])
All-New Saturday Summaries 2017-04-22 (N/A)
All-New Saturday Summaries 2017-04-29 (Arkane's Dishonored 2 [2016])
All-New Saturday Summaries 2017-05-06 (N/A)
All-New Saturday Summaries 2017-05-13 (N/A)
All-New Saturday Summaries 2017-05-20 (N/A)
All-New Saturday Summaries 2017-05-27 (N/A)
All-New Saturday Summaries 2017-06-03 (N/A)
All-New Saturday Summaries 2017-06-10 (Danganronpa: Trigger Happy Havoc [2010])
All-New Saturday Summaries 2017-06-17 (N/A)
All-New Saturday Summaries 2017-06-24 (N/A)
All-New Saturday Summaries 2017-07-01 (Tales of Zestiria [2015])

Welcome to May Maturity 2017! - New May blogging series this year focuses on older (1990s) games I've been meaning to catch up on.
May Maturity 01: Toonstruck (Intro) (Burst Studio, 1996)
May Maturity 01: Toonstruck (Outro)
May Maturity 02: Ultima Underworld: The Stygian Abyss (Intro) (Blue Sky/Origin, 1992)
May Maturity 02: Ultima Underworld: The Stygian Abyss (Outro)
May Maturity 03: The Legend of Kyrandia (Intro) (Westwood Studios, 1992)
May Maturity 03: The Legend of Kyrandia (Outro)
May Maturity 04: Jagged Alliance 2 (Intro) (Sir-Tech Software, 1999)
May Maturity 04: Jagged Alliance 2 (Outro)
May Maturity 05: The Dig (Intro) (LucasArts, 1995)
May Maturity 05: The Dig (Outro)
May Maturity 06: Menzoberranzan (Intro) (DreamForge Intertainment, 1994)
May Maturity 06: Menzoberranzan (Outro)
May Maturity 07: The Legend of Kyrandia: Hand of Fate (Intro) (Westwood Studios, 1994)
May Maturity 07: The Legend of Kyrandia: Hand of Fate (Outro)

A Marvelous Alternative to E3: Part One - This year's "Alternative to E3" looked at the 1996 Super Famicom game Marvelous: Mouhitotsu no Takarajima, the first game directed by Zelda bigwig Eiji Aonuma.
A Marvelous Alternative to E3: Part Two
A Marvelous Alternative to E3: Part Three
A Marvelous Alternative to E3: Part Four
A Marvelous Alternative to E3: Part Five
A Marvelous Alternative to E3: Part Six

Awesome Games Wiki'd Quick 2017 - A "Wiki Project" style rundown of a few curious games run during AGDQ 2017.
Wiki Project: Super '96
Wiki Project: Super Finale

List: "List of Games Beaten in 2017" - Usual yearly list of completed games, with mini-reviews.
List: "GOTY 2014 (Adjusted)" - Another living "adjusted" GOTY list, which includes games played after the year of release.
List: "Princess Personality" - A look at the series evolution of Princess Zelda as a character.
List: "The Top Shelf: The Reserves List" - An accompaniment to The Top Shelf, sorting the surviving games in order of preference.
List: "Trailer Blazer: E3 2017" - A recurring list feature, wherein I review every E3 trailer uploaded to Giant Bomb.

2016 Portfolio

New for 2016

All my written pieces for 2016. See the first post for more details about the Mentonomicon.

An article that explores the open-world genre, and how dispassionate certain games of that genre can be about its optional content.*
Article describing how Indie games have taken the very specific "Legend of Zelda" mold into various directions.*
Part of the "SoundTreks" series, which looks at games through the lens of their music. This chapter covers the games of video game composer Hitoshi Sakimoto, known for his collaborations with famed game director/designer Yasumi Matsuno.*
An article that discusses the difficulty of critiquing how a game is "fun", as well as the emergence of games that aren't necessarily aiming to be fun.*
An article that attempts to explain the appeal of ConcernedApe's Stardew Valley by going through its features systematically.*
An article that explores how various open-world games make their worlds feel alive, with regards to NPC schedules and the like.
A short piece on how the recurring iconography/themes of Final Fantasy can help ground its more out-there entries and spin-offs.
An awards blog for the best games of 2016.*

Sunday Summaries 03/01/2016: Fallout 4 - A new feature for 2016, to ensure I'm writing something every week. Sunday Summaries briefly summarizes my week, my thoughts on the week's new releases, my recent wiki work and more detailed sections on the games I've been playing.
Sunday Summaries 03/04/2016: The Witcher 3 & Lumino City
Sunday Summaries 10/04/2016: The Witcher 3 & Sideway: New York
Sunday Summaries 17/04/2016: The Witcher 3 & Teslagrad
Sunday Summaries 24/04/2016: The Witcher 3 & Viscera Cleanup Detail & InFamous Second Son
Sunday Summaries 01/05/2016: InFamous Second Son & Shantae and the Pirate's Curse
Sunday Summaries 08/05/2016: May Mastery 2016 Week One
Sunday Summaries 15/05/2016: May Mastery 2016 Week Two
Sunday Summaries 22/05/2016: May Mastery 2016 Week Three
Sunday Summaries 29/05/2016: May Mastery 2016 Week Four
Sunday Summaries 05/06/2016: May Mastery 2016 Epilogue
Sunday Summaries 12/06/2016: Middle-earth: Shadow of Mordor
Sunday Summaries 19/06/2016: Rudra no Hihou
Sunday Summaries 26/06/2016: Dreamfall Chapters & Tales of Xillia
Sunday Summaries 03/07/2016: Tales of Xillia
Sunday Summaries 10/07/2016: Tales of Xillia
Sunday Summaries 17/07/2016: Stardew Valley
Sunday Summaries 24/07/2016: Stardew Valley
Sunday Summaries 31/07/2016: Stardew Valley & Cibele
Sunday Summaries 07/08/2016: Metal Gear Solid V: The Phantom Pain
Sunday Summaries 14/08/2016: Metal Gear Solid V & Lumo
Sunday Summaries 21/08/2016: Metal Gear Solid V & Viscera Cleanup Detail
Sunday Summaries 28/08/2016: Metal Gear Solid V & Regency Solitaire
Sunday Summaries 04/09/2016: Metal Gear Solid V & Divinity: Original Sin
Sunday Summaries 11/09/2016: Divinity: Original Sin & Expand
Sunday Summaries 18/09/2016: Divinity: Original Sin & Gravity Rush: Remastered
Sunday Summaries 25/09/2016: Gravity Rush: Remastered & Dragon Quest Heroes
Sunday Summaries 02/10/2016: Dragon Quest Heroes & Batman: Arkham Knight
Sunday Summaries 09/10/2016: Batman: Arkham Knight & Dragon Quest Builders (Demo)
Sunday Summaries 14/10/2016: Final Fantasy Type-0
Sunday Summaries 23/10/2016: Final Fantasy Type-0
Sunday Summaries 30/10/2016: Castlevania: Aria of Sorrow & Dark Souls III
Sunday Summaries 06/11/2016: Dark Souls III
Sunday Summaries 13/11/2016: Dark Souls III
Sunday Summaries 20/11/2016: Momodora: Reverie Under the Moonlight & Donkey Kong Country: Tropical Freeze
Sunday Summaries 27/11/2016: Hitman Episode 1 & Axiom Verge
Sunday Summaries 04/12/2016: Evoland 2 & Go! Go! GOTY!
Sunday Summaries 11/12/2016: Evoland 2 & Go! Go! GOTY!
Sunday Summaries 18/12/2016: SOMA & Let It Die
Sunday Summaries 25/12/2016: Doom & The End

Mento Gear Solid V: The Fandom's Pain: Part 1 - The finale of the Metal Gear Solid reactions series, covering the last MGS game Kojima would direct.
Mento Gear Solid V: The Fandom's Pain: Part 2
Mento Gear Solid V: The Fandom's Pain: Part 3
Mento Gear Solid V: The Fandom's Pain: Part 4
Mento Gear Solid V: The Fandom's Pain: Part 5
Mento Gear Solid V: The Fandom's Pain: Part 6
Mento Gear Solid V: The Fandom's Pain: Part 7
Mento Gear Solid V: The Fandom's Pain: Part 8

Welcome to May Mastery 2016 - Resumed this feature for another year. Each day I play through and provide impressions on a series of Steam games.
Mento's May Mastery '16: Day 01: The Talos Principle (Croteam, 2014)
Mento's May Mastery '16: Day 02: The Talos Principle
Mento's May Mastery '16: Day 03: The Talos Principle
Mento's May Mastery '16: Day 04: Transistor (Supergiant Games, 2014)
Mento's May Mastery '16: Day 05: Transistor
Mento's May Mastery '16: Day 06: Transistor
Mento's May Mastery '16: Day 07: Downwell (Moppin, 2015)
Mento's May Mastery '16: Day 08: Abyss Odyssey (ACE Team, 2014)
Mento's May Mastery '16: Day 09: Abyss Odyssey
Mento's May Mastery '16: Day 10: Amnesia: A Machine for Pigs (TheChineseRoom, 2013)
Mento's May Mastery '16: Day 11: The Book of Unwritten Tales: The Critter Chronicles (King Art Games, 2012)
Mento's May Mastery '16: Day 12: The Book of Unwritten Tales: The Critter Chronicles
Mento's May Mastery '16: Day 13: Ronin (Tomasz Wacławek, 2015)
Mento's May Mastery '16: Day 14: Ronin
Mento's May Mastery '16: Day 15: Burnstar (Nerve Software, 2010)
Mento's May Mastery '16: Day 16: Tales from Space: Mutant Blobs Attack (DrinkBox Studios, 2012)
Mento's May Mastery '16: Day 17: Tales from Space: Mutant Blobs Attack
Mento's May Mastery '16: Day 18: Dreamfall Chapters (Red Thread Games, 2014-16)
Mento's May Mastery '16: Day 19: Dreamfall Chapters
Mento's May Mastery '16: Day 20: Dreamfall Chapters
Mento's May Mastery '16: Day 21: Cargo Commander (Serious Brew, 2012)
Mento's May Mastery '16: Day 22: Cargo Commander
Mento's May Mastery '16: Day 23: Among the Sleep (Krillbite, 2014)
Mento's May Mastery '16: Day 24: Hammerwatch (Crackshell, 2013)
Mento's May Mastery '16: Day 25: Hammerwatch
Mento's May Mastery '16: Day 26: The Next BIG Thing (Pendulo Studios, 2011)
Mento's May Mastery '16: Day 27: Trine (Frozenbyte, 2009 - game played was 2012 Enchanted Edition)
Mento's May Mastery '16: Day 28: Trine
Mento's May Mastery '16: Day 29: Super Motherload (XGen Studios, 2013)
Mento's May Mastery '16: Day 30: The Marvellous Miss Take (Wonderstruck, 2014)
Mento's May Mastery '16: Day 31: Ys: Oath in Felghana (Falcom, 2005/2012)

Welcome to Go! Go! GOTY! 2016 - A recurring feature, which looks at a group of 2016 games at the end of the year.
Go! Go! GOTY! 2016: Day One: Inside
Go! Go! GOTY! 2016: Day Two: Headlander
Go! Go! GOTY! 2016: Day Three: Headlander
Go! Go! GOTY! 2016: Day Four: Grow Up
Go! Go! GOTY! 2016: Day Five: Grow Up
Go! Go! GOTY! 2016: Day Six: Let It Die
Go! Go! GOTY! 2016: Day Seven: Her Majesty's SPIFFING
Go! Go! GOTY! 2016: Day Eight: Stardew Valley (Revisit)
Go! Go! GOTY! 2016: Day Nine: Hitman (Revisit)
Go! Go! GOTY! 2016: Day Ten: Dark Souls III (Revisit)
Wiki Project: Legend of the PC Engine '89 - Continuing this series that looks into wiki "projects" I've completed and the games that they pertain to.
Wiki Project: Legend of the PC Engine '90
Wiki Project: Super '95 Q1
Wiki Project: Super '95 Q2
Wiki Project: Super '95 Q3
Wiki Project: Summer Games Wiki'd Quick 2016
Wiki Project: Super '95 Q4
Wiki Project: Legend of the PC Engine '91
Wiki Project: Legend of the PC Engine '92-'94

Mento's Alternative to E3 2016: Day 0 - A short daily series I create every year that occurs during E3 in which I cover something, anything, as long as it doesn't involve E3 at all. This year was a screenshot LP of Squaresoft's 1996 JRPG "Rudra no Hihou".
Mento's Alternative to E3 2016: Day 0 (Part Two)
Mento's Alternative to E3 2016: Day 1
Mento's Alternative to E3 2016: Day 2
Mento's Alternative to E3 2016: Day 3

The Comic Commish: Grim Fandango Remastered - Bringing this feature back for another year, as a means to thank those who have contributed to my work in some fashion.
The Comic Commish: Ys Origin

A deeper look at The Witcher 3: Wild Hunt and its plethora of tactical options for combat.
An explanation and exploration of the retro gaming-focused "chronogaming" projects across the internet.
To continue from May Mastery, an episode-by-episode look at Dreamfall Chapters. This blog covers Book 4: Revelations.
To continue from May Mastery, an episode-by-episode look at Dreamfall Chapters. This blog covers Book 5: Redux.
An article that explores Square's fascination with scenario-based games twenty years ago, and relates it to their present predilection for episodic games like Hitman, Life is Strange and the FF7 reboot.
An article on seeking closure on the open-ended Stardew Valley.
An article that looks at Dragon Quest Heroes, and how the "Musou" series can adapt to different licenses and franchises like a chameleon.*
An article that attempts to explain the plot of Final Fantasy Type-0, which is abstract even for its frequently bizarre franchise.
An analysis of FromSoftware's Dark Souls III, via its bosses and environments. Continues the "Bosswatch" series. (Part One)
An analysis of FromSoftware's Dark Souls III, via its bosses and environments. (Part Two)

List; "List of Games Beaten in 2016" - A list of all the completed games of 2016, including mini-reviews and ratings.*
List: "The Completionist's Lament" - A list of games that have so much side-content that someone like myself, who generally strives for 100% completion, is unlikely to play again.
List: "The Black Wind Howls" - A list of games that are effective in creating a sense of doom and gloom from end of the world scenarios, regardless of whether the player can prevent it or not.
List: "Trailer Blazer E3 2016" - Judging all 130+ trailers that appeared on the Giant Bomb site after June's E3 event.
List: "Favorite Games Without Quick Looks" - An effort to promote some games that were overlooked by the Giant Bomb staff.
List: "GOTY 2015 (Adjusted)" - My favorite games of 2015, with those I've played in the years since factored in.
List: "GOTY 2016" - The ten best games of the year. At least, of those I played.

Review: Momodora: Reverie Under the Moonlight (Bombservice, 2016)

2015 Portfolio

New for 2015

All my written pieces for 2015. See the first post for more details about the Mentonomicon.

A look at games that feel like work, but not necessarily in a pejorative sense.*
A retrospective on Cavia's Nier, shortly after the E3 announcement of its sequel.*
A look at games that tell their story out of chronological order in different ways.*
A discussion about how game design's priorities have changed over the years.*
A look at some favorite underutilized game mechanics of mine that I wish were more widespread, part three.
A discussion of how the Suikoden games spend time and invent non-essential features to develop their enormous casts of characters.
A travelogue of STALKER: Shadow of Chernobyl, further exploring the game after the Comic Commish (below).*
A look at a handful of backlog games, including Retro Game Crunch and Out There Somewhere.
A discussion about some community Super Mario Maker levels.
A travelogue of Sega's Yakuza 3, elaborating on the various types of activities the player can enjoy.*
A "Game of the Year" awards show for 2015.*

Wiki Project: Turbo Time (HuCard) - A thorough examination of the TG16's output, after another completed project for the Giant Bomb wiki.
Wiki Project: Turbo Time (CD) - Same as above, only covering the TurboGrafx-CD and its library. It's fortunately only half as large as the HuCard library.
Wiki Project: Super '94 Q1* - More SNES Wiki updates, only in quarterly form.
Wiki Project: Super '94 Q2*
Wiki Project: Super '94 Q3*
Wiki Project: Super '94 Q4* - The culmination of six months of work on the Giant Bomb wiki. My largest "project" to date.
Wiki Project: Summer Games Wiki'd Quick - A project to ensure that every game featured in the 2015 Summer Games Done Quick speedrun charity event had Giant Bomb wiki pages of acceptable quality.
Wiki Project: Summer Games Wiki'd Quick (Cont.)

What Is Lightning Returns? Part 1 - The first in a six part series exploring the utterly bizarre and mostly overlooked third game in the Final Fantasy XIII trilogy. Intended for those who had already written the FFXIII games off.

Mento Gear Solid 3: Snark Eater Part 1* - Metal Gear Solid 3: Snake Eater (Konami, 2004). An "Observation Logs" format LP, to continue with this series.
Mento Gear Solid 3: Snark Eater Part 2*
Mento Gear Solid 3: Snark Eater Part 3*
Mento Gear Solid 3: Snark Eater Part 4*
Mento Gear Solid 3: Snark Eater Part 5*
Mento Gear Solid 3: Snark Eater Part 6*

Mento Gear Solid 4: Puns of the Patriots Part 1* - Metal Gear Solid 4: Guns of the Patriots (Konami, 2008), To conclude the series.
Mento Gear Solid 4: Puns of the Patriots Part 2*
Mento Gear Solid 4: Puns of the Patriots Part 3*
Mento Gear Solid 4: Puns of the Patriots Part 4*
Mento Gear Solid 4: Puns of the Patriots Part 5*
Mento Gear Solid 4: Puns of the Patriots Part 6*
Mento Gear Solid 4: Puns of the Patriots Part 7*

Pillars of Eternity: First Impressions - A three part series looking at Obsidian's 2015 Infinity Engine homage Pillars of Eternity. I explore how the game diverges from its inspiration as a veteran of Baldur's Gate, Icewind Dale et al.
Pillars of Eternity: Second Impressions
Pillars of Eternity: Third Impressions

Scenic Routes: Super Mario 64 (Part One) - A seven-part series that explores Nintendo's N64 launch game classic and its imaginative approach to creating challenges that work in a 3D environment. Inspired somewhat by Jeremy Parish's "Anatomy of" series.
Scenic Routes: Super Mario 64 (Part Two)
Scenic Routes: Super Mario 64 (Part Three)
Scenic Routes: Super Mario 64 (Part Four)
Scenic Routes: Super Mario 64 (Part Five)
Scenic Routes: Super Mario 64 (Part Six)
Scenic Routes: Super Mario 64 (Part Seven)

An Estival ST Festival: Fantasy World Dizzy (Codemasters, 1991 (ST version)) - A seven-part series that looks at games for the Atari ST, a system popular in Europe that also happened to be the first platform I ever owned. It turned 30 years old this June.
An Estival ST Festival: Wizball (Sensible Software, 1988 (ST))
An Estival ST Festival: Elite (Mr. Micro/Firebird, 1988 (ST))
An Estival ST Festival: Double Dragon I & II (Binary Design/Technos Japan, 1989 (ST))
An Estival ST Festival: Space Crusade (Gremlin Graphics/Games Workshop, 1992)
An Estival ST Festival: Buggy Boy & Chase HQ (Tatsumi/Taito, 1988/1989 (ST))
An Estival ST Festival: Knightmare (Mindscape, 1991)

ST-urday #001: Bubble Bobble (Taito/Software Creations, 1987 (ST)) - ST-urday is a weekly feature that continues to look at Atari ST games.
ST-urday #002: Terminator 2: Judgment Day (LJN/Ocean Software, 1992 (ST))
ST-urday #003: Dragon's Breath (Dragon Lord) (Palace Software, 1990)
ST-urday #004: Federation Quest 1: BSS Jane Seymour (Gremlin Graphics, 1990)
ST-urday #005: Prophecy 1: The Viking Child (Imagitec, 1991)
ST-urday #006: Cadaver (Bitmap Brothers, 1990)
ST-urday #007: Demo Derby Alpha: ST Action #9 (Various, January 1989)
ST-urday #008: Gobliins 2: The Prince Buffoon (Coktel Vision, 1992)
ST-urday #009: Mega Lo Mania (Tyrants: Fight Through Time) (Sensible Software, 1991)
ST-urday #010: Shufflepuck Café (Broderbund, 1988)
ST-urday #011: Ishar: Legend of the Fortress (Silmarils, 1992)
ST-urday #012: Kid Gloves (Millennium Interactive, 1990)
ST-urday #013: Shadoworlds (Krisalis Software, 1992)
ST-urday #014: Demo Derby Beta: ST Action #29 and ST Format #14 (Various, September 1990)
ST-urday #015: Boston Bomb Club (Silmarils, 1991)
ST-urday #016: Wizkid (Sensible Software, 1992)
ST-urday #017: North & South (Infogrames, 1989)
ST-urday #018: Xenon & Xenon 2: Megablast (The Bitmap Brothers, 1988/1989)
ST-urday #019: Elvira II: The Jaws of Cerberus (Horrorsoft, 1992)
ST-urday #020: Black Lamp (Firebird, 1988)
ST-urday #021: Demo Derby Gamma: ST Action #21 and ST Format #21 (Various)
ST-urday #022: Drakkhen (Infogrames, 1989)
ST-urday #023: Seconds Out (Tynesoft, 1988)
ST-urday #024: HeroQuest (Gremlin Graphics, 1991)
ST-urday #025: Rod Land (The Sales Curve/Jaleco, 1991)
ST-urday #026: Night Shift (LucasFilm/Attention to Detail, 1990)
ST-urday #027: A Classic Capcom Christmas (Various)

Mento's Alternative to E3 2015: Day 0 - An annual custom, taking the four days that comprise of E3 (including the day before the floor opens during which the majority of the conferences are held) and finding something else to talk about for those beleaguered by the industry hype machine. This year: N64 platformers, as an accompaniment to the above "Scenic Routes: Super Mario 64" feature.
Mento's Alternative to E3 2015: Day 1
Mento's Alternative to E3 2015: Day 2
Mento's Alternative to E3 2015: Day 3

The Comic Commish: Harvester - A new year, a new season of The Comic Commish. Going to look at games that people have gifted me, many of which are gag presents.
The Comic Commish: Long Live the Queen
The Comic Commish: Luftrausers
The Comic Commish: NiGHTS Into Dreams...
The Comic Commish: Syberia
The Comic Commish: Freedom Planet
The Comic Commish: STALKER: Shadow of Chernobyl
The Comic Commish: Back to the Future: The Game
The Comic Commish: Undertale*
The Comic Commish: Nuclear Throne

Welcome to Go! Go! GOTY! '15 - A new season of the daily blog feature that looks at missed games released earlier the same year for some last minute GOTY inspiration. This "Welcome" blog includes a contents page for the following.
Go! Go! GOTY! '15 Day 1: The Book of Unwritten Tales 2
Go! Go! GOTY! '15 Day 2: The Book of Unwritten Tales 2
Go! Go! GOTY! '15 Day 3: The Book of Unwritten Tales 2
Go! Go! GOTY! '15 Day 4: Castle in the Darkness
Go! Go! GOTY! '15 Day 5: Castle in the Darkness
Go! Go! GOTY! '15 Day 6: Life is Strange (Episodes 1 and 2)
Go! Go! GOTY! '15 Day 7: Snakebird
Go! Go! GOTY! '15 Day 8: Life is Strange (Episode 3)
Go! Go! GOTY! '15 Day 9: Titan Souls
Go! Go! GOTY! '15 Day 10: Life is Strange (Episodes 4 and 5)
Go! Go! GOTY! '15 Day 11: Blackhole
Go! Go! GOTY! '15 Day 12: Technobabylon
Go! Go! GOTY! '15 Day 13: Technobabylon
Go! Go! GOTY! '15 Day 14: Technobabylon
Go! Go! GOTY! '15 Day 15: Citizens of Earth
Go! Go! GOTY! '15 Day 16: Citizens of Earth
Go! Go! GOTY! '15 Day 17: Citizens of Earth
Go! Go! GOTY! '15 Day 18: Apotheon
Go! Go! GOTY! '15 Day 19: Apotheon
Go! Go! GOTY! '15 Day 20: Apotheon

Review: Grow Home (Ubisoft Reflections, 2015)
Review: Might and Magic X (Limbic Entertainment, 2014)*
Review: Weapon Shop de Omasse (Level-5, 2014)
Review: Pillars of Eternity (Obsidian Entertainment, 2015)*
Review: Legend of Grimrock 2 (Almost Human, 2014)*
Review: Full Bore (Whole Hog Games, 2014)
Review: Ratchet & Clank: Into the Nexus (Insomniac Games, 2013)

List: A list of games beaten in 2015, with appraisals.*
List: A list of 3D platformers I've played, with appraisals.
List: The second part of a list of SNES/SFC games I've added to the Giant Bomb wiki.
List: A list of games that reward players for pacifism runs.*
List: My top ten favorite games of 2015.*
Mento's May Mastery: Day 01: I Have No Mouth, and I Must Scream - New variation for May Madness this year, focusing instead on trying to beat a smaller number of games for a more comprehensive analysis. These games are all "white whales" of mine.
Mento's May Mastery: Day 02: I Have No Mouth, and I Must Scream (The Dreamers Guild, 1995)
Mento's May Mastery: Day 03: I Have No Mouth, and I Must Scream
Mento's May Mastery: Day 04: Life of Pixel (Super Icon, 2014)
Mento's May Mastery: Day 05: Life of Pixel
Mento's May Mastery: Day 06: SPAZ (MinMax Games, 2011)
Mento's May Mastery: Day 07: SPAZ
Mento's May Mastery: Day 08: NightSky (Nifflas Games, 2011)
Mento's May Mastery: Day 09: The Room (Fireproof Games, 2012)
Mento's May Mastery: Day 10: Ultionus: A Tale of Petty Revenge (Last Dimension, 2013)
Mento's May Mastery: Day 11: Miasmata (IonFX, 2012)
Mento's May Mastery: Day 12: Botanicula (Amanita Design, 2012)
Mento's May Mastery: Day 13: Botanicula
Mento's May Mastery: Day 14: Shantae: Risky's Revenge (WayForward, 2010)
Mento's May Mastery: Day 15: Bit Dungeon II (KintoGames, 2014)
Mento's May Mastery: Day 16: Stick it to the Man! (Zoink!, 2013)
Mento's May Mastery: Day 17: NaissanceE (Limasse Five, 2014)
Mento's May Mastery: Day 18: The Swapper (FacePalm Games, 2013)
Mento's May Mastery: Day 19: Claire (Hailstorm Games, 2014)
Mento's May Mastery: Day 20: Dokuro (Game Arts, 2013)
Mento's May Mastery: Day 21: Magrunner: Dark Pulse (Frogwares, 2013)
Mento's May Mastery: Day 22: Magrunner: Dark Pulse
Mento's May Mastery: Day 23: The Nightmare Cooperative & Lilly Looking Through (Lucky Frame, 2014 and Geeta Games, 2013 respectively)
Mento's May Mastery: Day 24: Cook, Serve, Delicious! (Vertigo Games, 2012)
Mento's May Mastery: Day 25: Dreamfall: The Longest Journey (Funcom, 2006)
Mento's May Mastery: Day 26: Dreamfall: The Longest Journey
Mento's May Mastery: Day 27: Dreamfall: The Longest Journey
Mento's May Mastery: Day 28: The Banner Saga (Stoic, 2014)
Mento's May Mastery: Day 29: The Banner Saga
Mento's May Mastery: Day 30: The Banner Saga
Mento's May Mastery: Day 31: Papers, Please (3909, 2013)